

How had they managed to slip into your realm? Under your ever watchful eye with that which you desired most? Did the heir of Elendil not carry it with him?

"HOW? WHY?!" You could not understand it. The blackened flesh cracks and then flakes away, as you are forcefully torn from the solid world. Your physical form, which you had spent so long regaining, shatters. The place in which you'd forged it.Īlong with the rings destruction, the greater part of your power, and your only hope for a return to your former glory, disappears in an instant. The circlet of metal and will undone in the fires of Mount Doom. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: Khazad-dûm are required to play.You SCREAM with unfathomable anguish and rage, as the link between your essence and the one ring vanishes. Its 60 cards introduce a new hero, three copies of each player card, and an all-new scenario that pits your heroes against a demon from the times of Morgoth in the fight of their lives. Shadow and Flame is the climactic final Adventure Pack in the Dwarrowdelf cycle for The Lord of the Rings: The Card Game. Through treacherous mountain passes, goblin ambushes, dark tunnels, and underground waterways, their journey leads them at last to the depths of Moria… and the terrible discovery that awaits them! The heroes of Middle-earth have been tasked by Elrond to find the root of the increased Orc activity in the Misty Mountains.

What it was could not be seen: it was like a great shadow, in the middle of which was a dark form, of man-shape maybe, yet greater and a power and terror seemed to be in it and to go before it. The ranks of the orcs had opened, and they crowded away, as if they themselves were afraid.
